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Author Topic: What happened to the Thor extension library?  (Read 5039 times)

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drako0812

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What happened to the Thor extension library?
« on: May 14, 2017, 06:54:05 am »
I'm assuming RL got in the way, but I haven't seen a confirmation on that. Thor was a pretty useful extension even though I haven't really utilized it, yet. If I can, I will look into what it would take to update it. Also, if there is a newer alternative that is out there, it would be great to know about.

Turbine

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Re: What happened to the Thor extension library?
« Reply #1 on: May 14, 2017, 07:31:30 am »
What's wrong with it in it's current form? Has something broken due to an update?

eXpl0it3r

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Re: What happened to the Thor extension library?
« Reply #2 on: May 14, 2017, 07:58:30 am »
It's working just fine, so there's no need for updating anything. :)
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Nexus

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Re: What happened to the Thor extension library?
« Reply #3 on: May 22, 2017, 09:16:42 am »
Yes, I've been very busy with other stuff recently and have unfortunately not had the time to spend a lot of time on Thor. It should still work fine with SFML though. There are also quite a few ideas on improvements (see Thor project thread), but I cannot commit to a precise date for implementing them. I also think that in many regards, SFML could use my development more than Thor at the moment.
« Last Edit: May 22, 2017, 09:19:07 am by Nexus »
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
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drako0812

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Re: What happened to the Thor extension library?
« Reply #4 on: June 13, 2017, 08:59:31 am »
Sorry about taking so long to reply. Nothing is wrong with it, I was more curious than anything. I also agree that SFML is a more important use of your development time.

NGM88

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Re: What happened to the Thor extension library?
« Reply #5 on: June 23, 2017, 03:10:13 pm »
Why don't you guys just put Thor into SFML?

korczurekk

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Re: What happened to the Thor extension library?
« Reply #6 on: June 23, 2017, 07:10:52 pm »
Why don't you guys just put Thor into SFML?
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