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Author Topic: 1.6 to 2.x help with shapes  (Read 1328 times)

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NGM88

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1.6 to 2.x help with shapes
« on: June 06, 2017, 09:56:04 pm »
How would these be converted to 2.x?

win.draw(sf::Shape::Rectangle(le.Blocks[0].fRect, sf::Color(255, 0, 0)));
rt.draw(sf::Shape(sf::Shape::Line(l.position, end, 1, l.color)));

le.Blocks is basically a vector of FloatRects.
l.position and end are Vector2fs

Hapax

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Re: 1.6 to 2.x help with shapes
« Reply #1 on: June 06, 2017, 10:01:09 pm »
Looks like you need sf::RectangleShape.
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NGM88

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Re: 1.6 to 2.x help with shapes
« Reply #2 on: June 19, 2017, 12:13:26 am »

 

anything