First of all, this LD, we finally made it. We had made something working in 72 hours, and even if it's not (yet) the best game ever, we're proud of it.
So what did we make?It's a randomly generated platformer, where you jump in dark. There's a light mechanic, that sadly ended up not very useful, and we'll probably repurpose it somehow.
It has (imho pretty nice) music and pixel graphics done by xclementx, whom I met (online) for first time for this jam, and we'll prob do some more jamming together.
There will obviously be the relics, which we didn't make in time (I had some relic sprites ready, but didn't fit the code in time), and some more minor things like menus, top score chart and such. We have some plans to polish.
If you're interested and especially if you also took part and want to review it,
follow here.Feedback is welcome.There are builds for Linux, Windows, and Mac OSX available on the LD page, but you'll need SFML installed for the Mac one. (Linked dynamically instead of statically by accident.)
If you happen to be a Mac user willing to do us a build (preferably once in a while, but even one time is welcome right now),
please PM me here or find me on IRC. Thanks!
Sorry for keeping this page mostly a stub at this point, but I need to prepare some proper gameplay videos and such. Just wanted to release the info into SFML community. News and more proper cover post to follow.