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Author Topic: is Migratable to SFML?  (Read 2883 times)

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minika99

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is Migratable to SFML?
« on: October 10, 2017, 04:02:22 am »
I have just created a game with other C++ game engine framework which have feature sprite, actor, box9sprite,  plugin NANOVG feature (Does SFML have similar feature to NANOVG)?

does SFML has feature:-
Sprite Animation?
Image Loading ?
Drawing Feature? (Shader, Polygon, Bevel, DropShadow and etc)
UI Event Handling tool? ( onclick, onMove...)
Built in Texture Packer?(atlasses)


Gleade

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Re: is Migratable to SFML?
« Reply #1 on: October 10, 2017, 08:20:02 am »
Firstly,

Sprite Animation: - No
Image Loading - Yes
Drawing Feature - Yes
UI Event Handling tool - No
Built in Texture Packer - No

However, ALL of those features SFML is capable of if you implement them yourself. SFML is not a game engine.

korczurekk

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Re: is Migratable to SFML?
« Reply #2 on: October 11, 2017, 09:01:00 pm »
While SFML doesn't support SVG, I've written a library that wraps nanosvg into a nice SFML-like API, you can check it out here, and here's the documentation.