Hi there,
I'm using the SFML API for a little project/game, and I found that the mouse event handler doesn't capture all the mouse event that can happens.
Let me explain further: when I move very fast the mouse and then I click in the window, despite the fact that I have coded the capture mouse button func in my source correctly, the window won't process the clicks.
For the sake of completeness, I have tried both with the event and the input funcs, with the same result.
I found this glitch only, the rest of the API is done wonderfully.
Thank you Laurent, keep on with this work!
Bye
P.S. I am sorry if my english may be poor. I speak natively the italian language, and seldom the english language.