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Gamestates - in which order?
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Topic: Gamestates - in which order? (Read 2111 times)
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Bizarreofnature
Newbie
Posts: 48
Gamestates - in which order?
«
on:
February 18, 2018, 04:39:25 pm »
Hello!
Ive got 4 states of my game.
1. update
2. check collision
3. spawn enemies
4. draw
And I wonder in which order I should put these.
I am sorry If something like this post has been written already 100 times.
What can I say, Im a nab
Best regards,
Bizarreofnature
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Bizarreofnature
Newbie
Posts: 48
Re: Gamestates - in which order?
«
Reply #1 on:
February 18, 2018, 04:51:36 pm »
Oh i see.
1. update
2. collision
3. draw
but where to put spawn enemies?
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Paul
Jr. Member
Posts: 78
Re: Gamestates - in which order?
«
Reply #2 on:
February 19, 2018, 01:12:00 am »
It depends on your game loop. The basis is not to have any complex code in the draw procedure. So you can put spawning into update phase or make some event queue.
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NGM88
Full Member
Posts: 162
Re: Gamestates - in which order?
«
Reply #3 on:
February 20, 2018, 07:16:50 am »
You probably want to update your spawned enemies before drawing them. I don't know what how you coded the game but I can imagine a few instances where your enemies are drawn incorrectly for the first frame they are spawned.
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