The latest update for Castle Clamber is now live! Here's a summary of what's included:
New features:
- New potion power ups with a variety of effects, each with its own advantage or disadvantage in different situations
- More achievements
- Updated background artwork
- Revamped menus with full controller support
- Analogue controller input now affects player movement
- Multi-threaded map loader for buttery smooth transitions
Fixes:
- Removed bbcode from news ticker
- Prevent showing incorrect level time if no personal best found
- Fix players sticking to crates when pushing them off the edge of a platform
- Fix players falling through more than one floor when dropping through a platform and touching a wall
- Fix being able to infinitely farm the Magic Hat for points
- Game is paused automatically when opening the steam overlay
- Game is paused automatically if a controller is disconnected
- Game starts in full screen mode when running steam in big picture
The most notable addition is the new potions - these drop at random from defeated enemies or broken crates. Collect one by running over it, and it'll cast its spell for a limited time. Each colour potion has a different effect which can help (or hinder!) the player in a given situation. Keep an eye on the duration icon at the bottom of the screen to see when it runs out.
http://www.youtube.com/watch?v=-8_iisQMl-wAlso in this update is full controller support for Xbox controllers and direct input devices, thanks to the updated navigation control for the menus. Now you can easily enjoy Castle Clamber from the couch in big picture mode in Steam!