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Author Topic: How to mix two sprites?  (Read 1120 times)

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GamDev

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How to mix two sprites?
« on: May 13, 2018, 06:36:10 pm »
Good afternoon, can someone tell me how to mix both sprites like we can see in this screenshot?

Tigre Pablito

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Re: How to mix two sprites?
« Reply #1 on: May 14, 2018, 02:38:38 am »
Hello (or good night here in Bs As)

I would try setting both images' alpha to half (128) and overlapping them

You can try this:

sprite1.Color = new Color(255, 255, 255, 128);
sprite1.Position = new Vector2f(someX, someY);
window.Draw(sprite1);

sprite2.Color = new Color(255, 255, 255, 128);
sprite2.Position = new Vector2f(someX, someY);
window.Draw(sprite2);
 

Hope this helps

eXpl0it3r

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Re: How to mix two sprites?
« Reply #2 on: May 14, 2018, 08:43:16 am »
Note that Tigre's code is in C#, just to prevent some confusion here. :D

Texture blending like this is probably best done in a shader.
Alternative you can, as already pointed out, set the sprite's alpha value and then use blend modes to try and get a similar result.
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