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Author Topic: I can't seem to use the loadFromFile function from Texture in Visual Basic  (Read 4107 times)

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mtrx3

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After declaring a texture like this

Dim tex As Texture

Then typing

tex.

A intellisense message comes up that loadFromFile is not a member of Texture.

How can I correctly do this so I can include error checking code such as missing files and etc.

Pacis

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You have to use the constructor to load the path

Texture A = new Texture("./b.png")