Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: SFML on Raspberry PI  (Read 2955 times)

0 Members and 1 Guest are viewing this topic.

oomek

  • Jr. Member
  • **
  • Posts: 90
    • View Profile
    • Email
SFML on Raspberry PI
« on: June 27, 2018, 12:29:11 pm »
What is the current SFML status of support for Raspberry PI. Is there any chance to have shaders working on It.

oomek

  • Jr. Member
  • **
  • Posts: 90
    • View Profile
    • Email
Re: SFML on Raspberry PI
« Reply #1 on: June 29, 2018, 12:52:48 am »
I read some old threads regarding requesting an implementation of opengl es 2.0 but they are quite old. If anything changed since then please post a note.

fallahn

  • Hero Member
  • *****
  • Posts: 507
  • Buns.
    • View Profile
    • Trederia
Re: SFML on Raspberry PI
« Reply #2 on: June 29, 2018, 10:44:48 am »
I've used this with success, which certainly supports hardware OpenGL

https://github.com/mickelson/sfml-pi

I don't recall if my particular project used shaders specifically however, so I couldn't say if they work.

Dschoonmaker

  • Newbie
  • *
  • Posts: 10
    • View Profile
Re: SFML on Raspberry PI
« Reply #3 on: July 17, 2018, 03:44:01 pm »
You could just install linux on it; SFML supports linux.

Daid

  • Newbie
  • *
  • Posts: 29
    • View Profile
Re: SFML on Raspberry PI
« Reply #4 on: July 19, 2018, 06:08:40 pm »
If you enable the experimental OpenGL drivers from raspi-config, you can install SFML from apt-get and it just works, with shaders and everything. No customized version required.