Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Sprite Animation Editor based on Thor  (Read 4328 times)

0 Members and 1 Guest are viewing this topic.

Trinity

  • Newbie
  • *
  • Posts: 10
    • View Profile
Sprite Animation Editor based on Thor
« on: September 30, 2018, 11:15:59 am »
Hey there,

I decided it was time to make another editor, this one for sprite animations. It is built directly upon the animation module from the Thor library extension and has features as:
  • Sprite sheet selection
  • Grid generation for sprite sheets based on tile size
  • Export animation data directly to animation files
The editor is very simple and thus easy to use, you can literally make an animation in a matter of seconds. Here are a few screenshots from the editor:





Integration steps can be found on the front and wiki page of the Github repository:

Github: https://github.com/Jakobzzz/SpriteAnimator

*** Notes ***

I ran into some limitations when using the Thor animation module as there were no support for:
  • Remove animations
  • Change the duration of an existing animation
  • Query the size of the animation map
Those were all trivial things to implement and were added to AnimationMap.hpp and AnimationMap.inl in the animation module for Thor.
« Last Edit: September 30, 2018, 11:31:02 am by Trinity »

GamDev

  • Newbie
  • *
  • Posts: 29
    • View Profile
Re: Sprite Animation Editor based on Thor
« Reply #1 on: October 14, 2018, 01:50:27 pm »
Hi, can you load binary files ?

 

anything