Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Mouse hoovers over the rectangle  (Read 1838 times)

0 Members and 2 Guests are viewing this topic.

MrMode

  • Newbie
  • *
  • Posts: 8
    • View Profile
Mouse hoovers over the rectangle
« on: November 30, 2018, 07:44:21 pm »
Hello, i need help with mouse and rectangle collision. I had draw a rectangle if shop window should be open and tryed to get proper its locations x and location y, the problem is the mouse x and y position are global, while rectangle shows completele different  numbers,
Here is example of the code
       
if (ShopKeeper1.shopOpen == true)
{
                std::cout << "SHOP IS OPEN" << std::endl;
                std::cout << shopOne.rect.getGlobalBounds().top << std::endl;
                        if(shopOne.rect.getGlobalBounds().contains(sf::Mouse::getPosition().x,sf::Mouse::getPosition().y))
                        {
                                std::cout << "MOUSE ON THE SHOP" << std::endl;
                        }
                }

i can only get rectangles starting position which is 0, its width and height, if someone could help me out here would be appriciated.

G.

  • Hero Member
  • *****
  • Posts: 1593
    • View Profile
Re: Mouse hoovers over the rectangle
« Reply #1 on: November 30, 2018, 08:05:18 pm »
sf::Mouse::getPosition can take a window as a parameter.
https://www.sfml-dev.org/tutorials/2.5/window-inputs.php#mouse

You may also want to use sf::RenderWindow::mapPixelToCoords, especially if you use views.

MrMode

  • Newbie
  • *
  • Posts: 8
    • View Profile
Re: Mouse hoovers over the rectangle
« Reply #2 on: November 30, 2018, 08:23:57 pm »
Yes i use views, i got it working thanks, but i think where should be better way to do this...
if (ShopKeeper1.shopOpen == true)
{
                        std::cout << "SHOP IS OPEN" << std::endl;
                       
if (shopOne.rect.getGlobalBounds().contains(sf::Mouse::getPosition(mainWindow).x -195,sf::Mouse::getPosition(mainWindow).y + 110 ))
                        {
                                std::cout << "MOUSE ON THE SHOP" << std::endl;
                        }
                       
                }
 

added mainWindow, its my sf::RenderWindow object, but had to add and minus the postitions to get it right.
As i said i think wher eshould be better way to do this.

Hapax

  • Hero Member
  • *****
  • Posts: 3379
  • My number of posts is shown in hexadecimal.
    • View Profile
    • Links
Re: Mouse hoovers over the rectangle
« Reply #3 on: December 05, 2018, 05:52:44 pm »
The position returned by getPosition is a pixel location of the entire screen/desktop.
The co-ordinates used by any of the drawn objects - such as, I presume, your shopOne.rect - are co-ordinates within the view.
To compare two types, you must convert (map) one to the other (as mentioned by G.).

So, it would be something closer to:
if (shopOne.rect.getGlobalBounds().contains(mainWindow.mapPixelToCoords(sf::Mouse::getPosition(mainWindow))))
Selba Ward -SFML drawables
Cheese Map -Drawable Layered Tile Map
Kairos -Timing Library
Grambol
 *Hapaxia Links*