Welcome,
Guest
. Please
login
or
register
. Did you miss your
activation email?
French forum
Home
Help
Search
Login
Register
SFML community forums
»
Help
»
General
»
In-App Purchase via NDK/JNI
Print
Pages: [
1
]
Author
Topic: In-App Purchase via NDK/JNI (Read 2026 times)
0 Members and 1 Guest are viewing this topic.
Iraenamea
Newbie
Posts: 1
In-App Purchase via NDK/JNI
«
on:
December 20, 2018, 01:55:18 am »
Hello : )
I was curious if it is possible to add in-app-purchases to my application.
Looking around I found this link:
https://stackoverflow.com/questions/4887284/will-in-app-billing-be-available-through-the-ndk
But I am not sure what exactly it is referring to, the answer talks about some code sample and I checked the In-App Billing API and I could not find a real example on here:
http://www.androiddocs.com/google/play/billing/api.html
Probably referring to this:
http://www.androiddocs.com/training/in-app-billing/index.html
What would be a good way to build such a bridge? Does SFML offer anything to make the communication easier? NdkActivity..? Are there maybe even projects that have a similar communication with Java from native code?
Thanks for your time : )
Logged
Raynobrak
Newbie
Posts: 13
Re: In-App Purchase via NDK/JNI
«
Reply #1 on:
January 05, 2019, 05:55:51 pm »
Hi,
SFML has a networking module, but It won't particularly help you to implement In-App purchases.
Logged
Print
Pages: [
1
]
SFML community forums
»
Help
»
General
»
In-App Purchase via NDK/JNI