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Author Topic: Thor problem  (Read 1167 times)

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catalinnic

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Thor problem
« on: January 24, 2019, 12:29:34 pm »
in want to use thor for big images and textures but when i use:
hd_texture.loadFromFile("resources/map2.png");
I get:
undefined reference to `thor::BigTexture::loadFromFile(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)'
Can someone help me?
« Last Edit: January 24, 2019, 12:39:02 pm by catalinnic »

eXpl0it3r

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Re: Thor problem
« Reply #1 on: January 24, 2019, 01:36:52 pm »
You need to rebuild Thor with the same compiler flags as you compiled SFML with or the other way around, they just have to be consistent. Especially if you used -std=c++11
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