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Topic: Width and height (Read 1785 times)
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booncoder
Newbie
Posts: 9
Width and height
«
on:
April 21, 2010, 03:21:50 pm »
How can i access the width and height of a sprite to implement collision using bounding boxes?
i know there is a getSize() sprite function but it is in the form of a vector2f does that get the width and height or just the x and y poistion.
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Nexus
SFML Team
Hero Member
Posts: 6287
Thor Developer
Width and height
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Reply #1 on:
April 21, 2010, 04:08:28 pm »
sf::Sprite::GetSize()
is perfectly fine. Its x component represents the width, and its y component the height.
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Zloxx II
: action platformer
Thor Library
: particle systems, animations, dot products, ...
SFML Game Development
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