It's me again ok when I build my game in Debug mode everything works fine, but when I build in Release mode my game crashes.
So in tutorial site for Visual C++ IDE there is note "Important: for the Debug configuration, you have to link with the debug versions of the libraries, which have the "-d" suffix (sfml-system-d.lib in this case). If you don't, you may get undefined behaviours and crashes." ok but what is for Release configuration which libraries should I link.