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Author Topic: Signed Distance Field Fonts  (Read 578 times)

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Signed Distance Field Fonts
« on: November 20, 2019, 08:59:06 pm »
Have you ever considered a possibility to add Single Distance Field Font rendering or it's more accurate cousin Multi Channel SDF Fonts to SFML?
Since it requires shaders to blend with a render target I wonder what's your opinion about that.