Hello!
First time poster here (could not find an answer to my question).
I am working on a game and using sfml and c++.
I am working on an UI with basic textboxes an for the borders i draw and 8x8 image move it and draw it again (and so on). The image is Scaled by 2.
I have a system that changes my sf::View when i resize the window.
This is what it normally should look like:
But with some variations of sf::View i get this result:
i have looked for float to integer conversion or something but cant find anything.
its hard to see on these screenshots but when you zoom in, the image itself is kinda devided in half diagonally.
Does anyone have an idea?
Thanks