Welcome,
Guest
. Please
login
or
register
. Did you miss your
activation email?
French forum
Home
Help
Search
Login
Register
SFML community forums
»
General
»
SFML projects
»
Not fixing the bug may sometimes be the right choice
Print
Pages: [
1
]
Author
Topic: Not fixing the bug may sometimes be the right choice (Read 2840 times)
0 Members and 1 Guest are viewing this topic.
vokuet
Newbie
Posts: 3
Not fixing the bug may sometimes be the right choice
«
on:
January 11, 2020, 12:02:56 pm »
I was working on adding a new ability to my game which had to be casted by the player.
When tested however, things weren't as expected, but when tried it with friends, it turned out
to be a fun gameplaye experience.
You may check it out here:
Logged
eXpl0it3r
SFML Team
Hero Member
Posts: 11034
Re: Not fixing the bug may sometimes be the right choice
«
Reply #1 on:
January 11, 2020, 05:09:44 pm »
If you have regular updates to your game project, it's better to update one thread on your game, rather than creating a new thread for each update.
All the best on your journey!
Logged
Official FAQ:
https://www.sfml-dev.org/faq.php
Official Discord Server:
https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog:
https://duerrenberger.dev/blog/
vokuet
Newbie
Posts: 3
Re: Not fixing the bug may sometimes be the right choice
«
Reply #2 on:
January 11, 2020, 05:16:25 pm »
Sorry for my neglect. Will follow your suggestion.
Thank you very much for the encouragement!
Logged
Print
Pages: [
1
]
SFML community forums
»
General
»
SFML projects
»
Not fixing the bug may sometimes be the right choice