I have several programs I made using renderImage and they compiled and ran fine.
I tried executing them today and they errored out with a return. So I quit all programs and tried compiling other code and it worked fine.
So I recompiled and ran the renderImage programs but they still errored out no matter what I did. Putting some cout checks I found it always errored out at RenderImage.Create(w,h);
I put in the if available checks but it didn't seem to matter.
Now I restarted my computer and the original code/programs work fine.
Any ideas what this may be?