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Author Topic: graphic.hpp vs window.hpp  (Read 3179 times)

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wvtrammell

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graphic.hpp vs window.hpp
« on: June 04, 2010, 04:19:06 pm »
I wish to write some code in C++ where it draws 4 circles on the screen with the program defining the location and color of each.
Then I want to draw an additional four circles with the user defining the location and color of each.
Do I need to use graphic.hpp or window.hpp?
Thanks
Warren

Laurent

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graphic.hpp vs window.hpp
« Reply #1 on: June 04, 2010, 04:24:35 pm »
The window module doesn't provide any drawing facility, you would have to use OpenGL to draw your circles. So, unless you want to write this stuff from scratch with raw OpenGL, you should use the graphics module.
Laurent Gomila - SFML developer

wvtrammell

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graphic.hpp vs window.hpp
« Reply #2 on: June 04, 2010, 05:32:29 pm »
Thanks
Warren