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Author Topic: [Solved]SFML2 and rendermonkey  (Read 1871 times)

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delta224

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[Solved]SFML2 and rendermonkey
« on: June 14, 2010, 09:17:06 pm »
Does anyone know how to setup Rendermonkey, a shader ide by amd, to work with the SFML2 shaders, or will I have to figure it out myself.

Decided to figure it out myself, just needed to find the fragment shader used in sfml.