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Author Topic: gl flush issues with font.getTexture  (Read 68 times)

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gl flush issues with font.getTexture
« on: June 29, 2020, 07:42:45 pm »
I'm not sure where it comes from:

An internal OpenGL call failed in Texture.cpp(98).
Error description:
   The specified operation is not allowed in the current state.

I first tried to apply the font texture to the renderstates directly, then I tried to store the texture before applying i, I have no idea what to do so far, any pointer?
« Last Edit: June 29, 2020, 07:56:32 pm by nfect »


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Re: gl flush issues with font.getTexture
« Reply #1 on: July 06, 2020, 11:14:26 pm »
What version of SFML are you using?
What's your code?
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