Hello Ladies and Guys from SFML
My "wonderful" game I'm currently working on (about Super Mario Bros. - much better than before ones) throws an AccessViolationException when I quit the application. I'm using SFML.Net, C#, on Windows 7 64 bit.
Could someone tell me what could be the causes of this, on what SFML is concerned? I think the cause must be an SFML object. The Debugger doesn't show me the part of the code that produces this Exception.
I'll be posting the game in the projects forum when I finish designing levels ... and solve this issue.
Thanks in advance
Pablo
PS: Note I didn't use the word "poor".