I already had an SFML template project that I've been using for a while, and now I want to add Box2D to it, but after I thought I did everything correctly, I get external errors whenever I write anything using the Box2D library, I think the problem might be related to the additional dependencies, all the tutorials I found were outdated,can anyone walk me through the process of setting up the latest version of Box2D with SFML in Visual Studio (2019)?