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How to always draw texture in its original resolution?
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Topic: How to always draw texture in its original resolution? (Read 1766 times)
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wixy0
Newbie
Posts: 4
How to always draw texture in its original resolution?
«
on:
March 15, 2021, 12:47:10 am »
I want to draw texture always in its original resolution independent of resizing the window etc. Is it possible?
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G.
Hero Member
Posts: 1593
Re: How to always draw texture in its original resolution?
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Reply #1 on:
March 15, 2021, 04:04:28 am »
Draw on an sf::View that is the same size as the window.
If the window gets resized, resize the view accordingly.
https://www.sfml-dev.org/tutorials/2.5/graphics-view.php#showing-more-when-the-window-is-resized
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nfect
Newbie
Posts: 16
Re: How to always draw texture in its original resolution?
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Reply #2 on:
March 17, 2021, 02:35:37 am »
We might need a bit of your code to see what you're doing with your texture to point you to the right solution. An sf::View is a good idea, but it really depends on what you want to do with that texture
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How to always draw texture in its original resolution?