Hello, if this question has been asked to death in the past then I apologize in advance but in the SFML documentation listed here:
https://www.sfml-dev.org/documentation/2.5.1/classsf_1_1Transform.phpIn the detailed Description it says:
A sf::Transform specifies how to translate, rotate, scale, shear, project, whatever things.
I understand it has examples of translate, rotate, scale, and project but I haven't found any examples on shear?
I've even tried to check forums but I read somewhere that it wouldn't work since textures wouldn't be applied right and/or I would need to use in addition GLSL to do the shearing transformation is this true?