Welcome,
Guest
. Please
login
or
register
. Did you miss your
activation email?
French forum
Home
Help
Search
Login
Register
SFML community forums
»
Bindings - other languages
»
DotNet
»
Editing Text object while in a task seems to break stuff
Print
Pages: [
1
]
Author
Topic: Editing Text object while in a task seems to break stuff (Read 7843 times)
0 Members and 1 Guest are viewing this topic.
Frog
Newbie
Posts: 2
Editing Text object while in a task seems to break stuff
«
on:
February 04, 2022, 05:51:00 am »
heyo, i was getting really strange behavior from sfml text
after changing DisplayedString while in a task, one of many issues could occur:
System.AccessViolationException when drawing the text
System.AccessViolationException when trying to get its local/global bounds
crash but with no error
no crash but text is rendered with visual errors such as incorrect characters and or distorted characters
it seems like memory is getting corrupted somehow but im not exactly sure why
code
:
using
System
;
using
System.Threading
;
using
System.Threading.Tasks
;
using
SFML.Graphics
;
using
SFML.Window
;
internal
class
Program
{
public
static
RenderWindow Window
;
public
static
void
Main
(
string
[
]
args
)
{
Window
=
new
RenderWindow
(
new
VideoMode
(
640
,
480
)
,
"Test"
)
;
Window
.
SetFramerateLimit
(
60
)
;
var
textHolder
=
new
TextHolder
(
)
;
while
(
Window
.
IsOpen
)
{
Window
.
Clear
(
)
;
Window
.
Draw
(
textHolder
)
;
Window
.
Display
(
)
;
}
}
}
internal
class
TextHolder
:
Drawable
{
private
Text _text
;
public
TextHolder
(
)
{
_text
=
new
Text
(
"Initial String"
,
new
Font
(
"arial.ttf"
)
)
;
Task
.
Run
(
(
)
=>
{
Thread
.
Sleep
(
1000
)
;
_text
.
DisplayedString
=
"ABCDEFGHIKLMNOPQRSTUVWXYZ"
;
Console
.
WriteLine
(
_text
.
GetLocalBounds
(
)
.
Width
)
;
}
)
;
}
public
void
Draw
(
RenderTarget target, RenderStates states
)
{
target
.
Draw
(
_text
)
;
}
}
sorry if a missed anything
Logged
real frog
eXpl0it3r
SFML Team
Hero Member
Posts: 11032
Re: Editing Text object while in a task seems to break stuff
«
Reply #1 on:
February 04, 2022, 09:39:20 am »
SFML isn't thread-safe, so you can't just spin up a separate thread/task without synchronizing the shared resource (i.e. _text).
Also, you'll need to hold on to your Font object, otherwise it might be prematurely disposed.
Logged
Official FAQ:
https://www.sfml-dev.org/faq.php
Official Discord Server:
https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog:
https://duerrenberger.dev/blog/
Frog
Newbie
Posts: 2
Re: Editing Text object while in a task seems to break stuff
«
Reply #2 on:
February 04, 2022, 09:45:12 am »
aaah yeah that makes sense, ill look in to doing that
thanks for the quick reply!
Logged
real frog
Print
Pages: [
1
]
SFML community forums
»
Bindings - other languages
»
DotNet
»
Editing Text object while in a task seems to break stuff
anything