I know that I can't resize an Image in SFML 2.5.
I learning how to use SFML and I'm trying to make a program that reads every pixel of an Image then transforms it into an ASCII char. The problem is that if the image size is too big the program takes too long and also can't output the whole pixel line to the console. (because in the console you can only output a fixed amount of char before it goes to the new line).
What I'm trying to do is to resize an Image. I tryied with sf::Image, sf::Texture but I can't with any of those. The only thing that i can resize is an sf::Sprite but then I can't take each pixel of the sprite with getPixel(x,y).
Any suggestions?
Thanks