Hello, all!
I wrote my own Tetris
https://github.com/m3nf1s/SFML-TetrisWhen I press the buttons, actions are running too fast
I set low fps, but my Input has Input lags. I set KeyRepeatEnabled(false), but it doesn't work (Idk why)
I read articles about deltaFixedTime, but I think that It doesn't work for me because I move my figure not by pixels, but relative to the gamefield array.
How can I fix it?