Hello! I have some problems with linking ImGui, SFML and SFML-ImGui for my project.
My project contain main CMakeLists.txt, .gitsubmodule, folders: include for including headers which i wrote, source for cpp-files and libs (Photo: SFML1). Libs are contain SFML, ImGui, SFML-ImGui folders and second CMakeLists.txt (Photo SFML2).
Main CMakeLists.txt:
cmake_minimum_required(VERSION 3.2) # Min version CMake
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
project(Dynamic_2
VERSION 1.0
LANGUAGES C CXX
)
add_executable(Dynamic_2 ${CMAKE_CURRENT_SOURCE_DIR}/source/Dynamic_2.cpp)
target_include_directories(
Dynamic_2
PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/include
)
add_subdirectory(${CMAKE_SOURCE_DIR}/libs)
target_link_libraries(Dynamic_2 PUBLIC Libs)
CMakeLists.txt from libs:
# ImGui
add_library(Libs STATIC
${CMAKE_SOURCE_DIR}/libs/ImGui/imgui.cpp
${CMAKE_SOURCE_DIR}/libs/ImGui/imgui_demo.cpp
${CMAKE_SOURCE_DIR}/libs/ImGui/imgui_draw.cpp
${CMAKE_SOURCE_DIR}/libs/ImGui/imgui_tables.cpp
${CMAKE_SOURCE_DIR}/libs/ImGui/imgui_widgets.cpp
)
target_include_directories(Libs PUBLIC ${CMAKE_SOURCE_DIR}/libs/ImGui)
# SFML
set(CMAKE_BUILD_TYPE "RelWithDebInfo")
set(SFML_USE_STATIC_STD_LIBS ON)
set(SFML_BUILD_NETWORK ON)
set(SFML_BUILD_WINDOW ON)
set(SFML_BUILD_GRAPHICS ON)
set(SFML_BUILD_AUDIO ON)
set(SFML_BUILD_DOC OFF)
set(SFML_BUILD_EXAMPLES OFF)
set(SFML_DIR ${CMAKE_CURRENT_SOURCE_DIR}/SFML)
add_subdirectory(${CMAKE_SOURCE_DIR}/libs/SFML)
# find_package(SFML 2.6.0 COMPONENTS network window graphics audio)
target_include_directories(Libs PUBLIC ${CMAKE_SOURCE_DIR}/libs/SFML/include)
target_link_libraries(Libs sfml-network sfml-window sfml-graphics sfml-audio)
set(IMGUI_SFML_FIND_SFML OFF)
set(IMGUI_SFML_IMGUI_DEMO ON)
set(IMGUI_DIR ${CMAKE_SOURCE_DIR}/libs/ImGui)
set(SFML_DIR ${CMAKE_SOURCE_DIR}/libs/SFML/cmake)
add_subdirectory(${CMAKE_SOURCE_DIR}/libs/ImGui-SFML)
#target_sources(Libs PUBLIC
# ${CMAKE_SOURCE_DIR}/libs/ImGui-SFML/imgui-SFML.cpp
#)
target_include_directories(Libs PUBLIC ${CMAKE_SOURCE_DIR}/libs/ImGui-SFML)
So it's working. I can build this. But!
When i compiled this i got some mistakes (Photo Mistakes)
And i don't know how to fix it. I looked many articles about it but can't to solve.
Libs which i'm using:
1)Latest ImGui:
https://github.com/ocornut/imgui/tree/d6360c1ba9934e18ea46913a9e6f3f888a2521b82) Latest ImGuiSFML:
https://github.com/SFML/imgui-sfml/tree/6bd43671d3fab76f94b1f0877d943d8cc3b34c3b3) Latest SFML:
https://github.com/SFML/SFML/tree/ff5eaca6a2219a5c172030df27b56b4d78f6ee91If someone helps me I will be glad.
Now i'm using other version of libs and it's working (found this way):
New CMakeLists.txt from folder libs:
include(FetchContent)
set(SFML_VERSION 2.5.1)
set(IMGUI_VERSION 1.87)
# set(IMGUI_SFML_VERSION 2.3)
# It's nice to get stripped-down release zips instead of cloning
# a repo and checking out a tag
FetchContent_Declare(
SFML
URL "https://github.com/SFML/SFML/archive/${SFML_VERSION}.zip"
)
FetchContent_Declare(
imgui
URL "https://github.com/ocornut/imgui/archive/v${IMGUI_VERSION}.zip"
)
# Or by tag...
FetchContent_Declare(
imgui-sfml
GIT_REPOSITORY https://github.com/SFML/imgui-sfml.git
GIT_TAG 2.6.x
# GIT_COMMIT 5f54b69b6aee18db846c81633f86f78c2586dded
# ^ or like this - sometimes it's better because FetchContent won't look
# into remote to see if branch head was updated or not - good for stable
# tags like 'vX.X' corresponding to releases
)
## finally, let's build
# SFML
option(SFML_BUILD_AUDIO "Build audio" OFF)
option(SFML_BUILD_NETWORK "Build network" OFF)
FetchContent_MakeAvailable(sfml)
# Dear ImGui
FetchContent_MakeAvailable(imgui)
# ImGui-SFML
set(IMGUI_DIR ${imgui_SOURCE_DIR})
option(IMGUI_SFML_FIND_SFML "Use find_package to find SFML" OFF)
option(IMGUI_SFML_IMGUI_DEMO "Build imgui_demo.cpp" ON)
FetchContent_MakeAvailable(imgui-sfml)
New CMakeLists.txt Main:
cmake_minimum_required(VERSION 3.2) # Min version CMake
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
project(Dynamic_2
VERSION 1.0
LANGUAGES C CXX
)
add_executable(Dynamic_2 ${CMAKE_CURRENT_SOURCE_DIR}/source/Dynamic_2.cpp)
target_include_directories(
Dynamic_2
PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/include
)
set(BUILD_SHARED_LIBS OFF)
add_subdirectory(${CMAKE_SOURCE_DIR}/libs)
target_link_libraries(Dynamic_2
PUBLIC
ImGui-SFML::ImGui-SFML
)
I want to understand why my way isn't working. Sorry if i made mistakes (english not my native language) and for design mistakes.