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Author Topic: iOS and ANdroid support?  (Read 3293 times)

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mrzoom

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iOS and ANdroid support?
« on: January 25, 2024, 06:01:38 pm »
I am looking for information as to how iOS and Android support is coming along. What is the current status and can support be expected soon?

Thanks.

Erid

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Re: iOS and ANdroid support?
« Reply #1 on: February 04, 2024, 02:14:42 pm »
In Status:Yes You can, But since its will use OpenGL es, probably there some missing feature, There already discussion about this, so probably you need read other post before post this :P

eXpl0it3r

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Re: iOS and ANdroid support?
« Reply #2 on: February 05, 2024, 09:41:24 am »
There have been lots of improvements for both platforms, but as Erid said, we're still stuck on OpenGL ES 1 and thus you won't get shader support, the rest should be working pretty good.
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texus

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Re: iOS and ANdroid support?
« Reply #3 on: February 05, 2024, 06:20:15 pm »
Maybe the home page could be updated to clarify that SFML already supports Android and iOS. The "and soon" part makes it sound like support for mobile is not yet available.

Quote from: homepage
With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, macOS and soon Android & iOS.
TGUI: C++ SFML GUI

8Observer8

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Re: iOS and ANdroid support?
« Reply #4 on: February 08, 2024, 02:08:04 pm »
I created this issue a month ago but it was not fixed yet: The word "soon" must be deleted on the official web site

I have made a step-by-step instruction for Android: How to build SFML3 with gradlew for Android on Window 10 with MinGW

In my opinion, SFML is worse for Android than libGDX (Phaser+Cordova or PixiJS+Cordova) because there is no documentation about SFML for Android. There is no big tutorials about SFML + Android. We only have one example: https://github.com/SFML/SFML/blob/master/examples/android/app/src/main/jni/main.cpp


« Last Edit: February 09, 2024, 03:11:13 pm by 8Observer8 »

Hapax

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Re: iOS and ANdroid support?
« Reply #5 on: February 08, 2024, 03:35:58 pm »
Selba Ward -SFML drawables
Cheese Map -Drawable Layered Tile Map
Kairos -Timing Library
Grambol
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8Observer8

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Re: iOS and ANdroid support?
« Reply #6 on: February 09, 2024, 02:22:09 pm »
I don't agree that this was a bad idea because the old threads at the top of Google search and my tutorial may help other people searching for "sfml android". It was hard to find a good detailed step by step guide to SFML + Android. This issue has been solved. But I won't post a link to my tutorial in other old threads because that was enough. I added a link to my tutorial in the signature. The signature is hidden spam.
« Last Edit: February 09, 2024, 03:07:48 pm by 8Observer8 »

 

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