Hi Guys, I posted this on the Discord but I figured I'd drop it here also.
I've just released an update to my iOS game Rodent Rush. I originally made the game in Clickteam Fusion back in college and the game somehow stayed popular all these years so I decided to update it. Fusion didn't have the capabilities that I wanted so I tried using Unity first, but I wasn't a fan of the performance so I tried out SFML and fell in love with it.
This is a maze puzzle game similar to Chips Challenge or Will's World (if anyone remembers that)
The basic premise is that you collect all the cheese in each level and then get to the exit, but each level gets progressively more difficult over time and introduces more puzzle elements.
The game features:
-120+ levels.
-50+ puzzle elements.
-Cool Soundtrack.
-Hat Store.
-Made with SFML.
Here is the link to the iOS store (it's free):
https://itunes.apple.com/us/app/rodent-rush/id593959705Maybe I'll get around to making an Android version at some point.
Anyway let me know what you think and thanks everyone who worked on SFML.
I really appreciate you!
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