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Author Topic: SFML will not render 32-bit Windows BMPs  (Read 1999 times)

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chbrules

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SFML will not render 32-bit Windows BMPs
« on: August 06, 2010, 11:06:41 am »
I tried saving through photoshop as a 32-bit BMP, and it would not render. I don't know if this is a bug or if it is just not supported. I converted it to 24-bit and it seems to work fine. I can live with that.

Any info on this?

Laurent

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SFML will not render 32-bit Windows BMPs
« Reply #1 on: August 06, 2010, 11:13:56 am »
No, 32-bits BMP are not supported. Use PNG or TGA instead.
Laurent Gomila - SFML developer

chbrules

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SFML will not render 32-bit Windows BMPs
« Reply #2 on: August 06, 2010, 11:14:11 am »
Thanks!