Hi all,
I am learning SFML 3.0.0 and have gotten to the point of trying to load a texture. I have placed a PNG file (the SFML logo .png) into my project folder, but when I try to run the code, it fails to load the file.
I have triple checked and my dll files are all in the correct places (-d for debug, etc). My working directory is set to $(Projectdir). I tried placing the absolute directory for the png in the code, but nothing seems to be working. I would appreciate any help for troubleshooting this. So far everything else I have tried to do has worked (opening a window, drawing shapes).