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#include <SFML/Audio.h>#include <SFML/Graphics.h>#include <SFML/Vector2.h>#include <stdlib.h>#include <stdio.h>#include <stddef.h>int main(){ sfVector2f pt1 ; struct txtedit { int poscx, poscy; int tailfont; int nbrcarac; int coultxt; sfVector2f pt; }; struct txtedit te; pt1 ={200.0,400.0}; te.pt ={100.0,300.0}; }}