Hello everybody!
After years of learning, challenges and struggles, i am excited to present my fully completed project
MatheoCrawlerMatheoCrawler is a dungeon crawler with
procedurally generated maps so every run is unique and endless.
You explore rooms and caves, fight monsters and collect gold - which you can spend in shop to upgrade your character's stats and abilities.
Key features include:- Procedurally generated dungeons, so every game is different (BSP & Cellular Automata)
- Player progression with gold and upgrades
- Enemy AI with various behaviors (melee, ranged, boss)
- Smooth animations (entities made in LPC)
- FOV system (shadowcasting algorithm
- And many many more
A quick video showcasing the gameplay:


Technical detailsI'd love to hear any feedback or suggestions - about code, about game, about Cmake!
Hope you enjoy playing it or learning from it!