#include <SFML/Graphics.hpp>
#include <SFML/Audio.hpp>
#include <iostream>
int main()
{
sf::RenderWindow window(sf::VideoMode({800,600}), "fuckerrr", sf::Style::Close | sf::Style::Resize, sf::State::Windowed);
window.setVerticalSyncEnabled(true);
bool FS = false;
bool color = false;
while (window.isOpen())
{
sf::Music music("siege - conform.mp3");
window.clear(sf::Color::White);
sf::Texture texture("snapshot.jpg");
sf::Sprite sprite(texture);
sprite.setPosition({250, 120});
if (color)
sprite.setColor(sf::Color(0, 255, 0));
else
sprite.setColor(sf::Color::White);
window.draw(sprite);
window.display();
while (const std::optional event = window.pollEvent())
{
if (event->is<sf::Event::Closed>())
window.close();
if (const auto* key = event->getIf<sf::Event::KeyPressed>())
{
if (key->scancode == sf::Keyboard::Scan::Escape)
window.close();
else if (key->scancode == sf::Keyboard::Scan::F)
{
if (FS == false)
{
FS = true;
window.create(sf::VideoMode({800,600}), "fuckerrr", sf::Style::Close | sf::Style::Resize, sf::State::Fullscreen);
window.setVerticalSyncEnabled(true);
}
else
{
FS = false;
window.create(sf::VideoMode({800,600}), "fuckerrr", sf::Style::Close | sf::Style::Resize, sf::State::Windowed);
window.setVerticalSyncEnabled(true);
}
}
}
if (const auto* mouseCurser = event->getIf<sf::Event::MouseMoved>())
{
if (mouseCurser->position.x >= 250 && mouseCurser->position.x <= 570 && mouseCurser->position.y >= 120 && mouseCurser->position.y <= 360)
color = true;
else
color = false;
}
if (const auto* mouseButtonClicked = event->getIf<sf::Event::MouseButtonPressed>())
{
if (mouseButtonClicked->button == sf::Mouse::Button::Left)
{
if (mouseButtonClicked->position.x >= 250 && mouseButtonClicked->position.x <= 570 && mouseButtonClicked->position.y >= 120 && mouseButtonClicked->position.y <= 360)
{
std::cout << "You've clicked the Siege.\n";
music.play();
}
}
}
}
}
}