I'm having difficulties trying to figure out tile based movement and animation.
I'm wanting to create a tile-based RPG with movement similar to Pokemon, FF2,3,4, etc where say if you press left key, the character will move only only one tile to the left and it's sprite will animate through however many sprites you want. If you continue to hold the left key, the character will continue to move one tile to the left and the sprites will cycle through the full animation.
All I've really seen are tutorials for smooth movement and such, but nothing to really mimic this behavior.
Any help me out? :cry: