First of all this looks like a really great library
and I'm glad i found out about it.
I just put the code from the render window tutorial page into a new project on codeblocks, gave it the link options
-lsfml-graphics
-lsfml-window
-lsfml-system
and hit build. And the following error happened:
/usr/lib/gcc/i486-linux-gnu/4.1.3/../../../../lib/libsfml-window.so || undefined reference to `glXGetProcAddress'
Any idea how to fix this?
Edit: If i try running any of the precompiled samples the output is "symbol lookup error: /usr/lib/libsfml-window.so.1: undefined symbol: glXGetProcAddress".