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Author Topic: How to catch mouse  (Read 1959 times)

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Ockonal

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How to catch mouse
« on: August 24, 2010, 09:10:52 am »
Hello, by default, mouse isn't catched by application, so I'm able to move cursor out the window area. How can I bind/catch it for my application?
Developing 2d engine&game using: sfml, box2d, librocket, spark2, zoom&zoost, thor

Mindiell

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How to catch mouse
« Reply #1 on: August 24, 2010, 09:28:30 am »
Normally, there is a sf::Window::SetCrsorPosition.
But if you are using a windowed app, you should not, IMO, block the cursor (apart if you have a key (like escape maybe) to release the mouse).
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newn

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How to catch mouse
« Reply #2 on: August 24, 2010, 09:46:47 am »
http://www.sfml-dev.org/tutorials/1.6/graphics-views.php

This might be helpful, there's some code about the mouse... I'm a newbie myself, don't know if that's what you want, but maybe it'll help anyway. ;)