I just added that and it's still got the same issue, maybe it has something to do with the order of my functions?
Loop:
1. Update To the New View
2. Assign Mouse X and Y to new variables.
3. Convert Mouse X and Y to the New View via sf::RenderWindow
4. Event Managing
5. Rotate Entity To Mouse X and Y
6. Entity Think Code ( Just modifies Position by Velocity )
7. Clear Window, Render Entity, Display Rendered Items
8. Goto 1