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Author Topic: Opne-GL acceleration  (Read 5538 times)

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lordolin

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Opne-GL acceleration
« on: August 20, 2007, 08:26:22 pm »
Hi there !
I suppose SF has Opne-GL accelerated Sprites etc ?
(since it has build-in rotation etc and is cross-platform this
is my first guess)
regards, Oliver

Laurent

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Opne-GL acceleration
« Reply #1 on: August 20, 2007, 09:50:25 pm »
Yes, everything is based on OpenGL to provide hardware acceleration and effects such as transformations, shaders, alpha-blending, etc. almost for free ;)
Laurent Gomila - SFML developer