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Opne-GL acceleration
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Topic: Opne-GL acceleration (Read 7008 times)
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lordolin
Newbie
Posts: 2
Opne-GL acceleration
«
on:
August 20, 2007, 08:26:22 pm »
Hi there !
I suppose SF has Opne-GL accelerated Sprites etc ?
(since it has build-in rotation etc and is cross-platform this
is my first guess)
regards, Oliver
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Laurent
Administrator
Hero Member
Posts: 32498
Opne-GL acceleration
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Reply #1 on:
August 20, 2007, 09:50:25 pm »
Yes, everything is based on OpenGL to provide hardware acceleration and effects such as transformations, shaders, alpha-blending, etc. almost for free
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Laurent Gomila - SFML developer
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