Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Current Mac OS X status  (Read 7226 times)

0 Members and 1 Guest are viewing this topic.

Gammenon

  • Newbie
  • *
  • Posts: 27
    • View Profile
Current Mac OS X status
« on: April 24, 2008, 08:32:19 am »
Hi

I'm very interested making games for Mac using SFML. What is the current status of Mac OS X port? Is there a complete 1.2 version for this OS? Is there a site where I can see its current status?

Thanks in advance

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Current Mac OS X status
« Reply #1 on: April 25, 2008, 08:26:15 pm »
There is no complete version for now, you'll have to wait :P . I'm currently working on a Cocoa implementation which is rather comprehensive but not usable because of a few remaining bugs.
Want to play movies in your SFML application? Check out sfeMovie!

Gammenon

  • Newbie
  • *
  • Posts: 27
    • View Profile
Current Mac OS X status
« Reply #2 on: April 26, 2008, 01:11:40 pm »
Thanks you Ceylo for your response and porting effort. Do you have a deadline or something like that?  :D

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Current Mac OS X status
« Reply #3 on: April 26, 2008, 05:29:11 pm »
Uh... I'd say it'll be ready for next summer (yeah I know it's wide and a long way :roll: ) but I can't be positive. It depends on whether I quickly fix the remaining bugs.

I expect the port to be ready only for next summer because as a 17 years old boy I'm a bit busy, I've got homework, exams in about 2 months... but the good point is I'll probably get a new laptop (in june or july) and I'll able to do much more tests for miscellaneous Mac OS X versions. I'm currently using Mac OS X 10.3.


P.S.: I'm French and trying to improve my English. Please tell me my mistakes if you notice some.
Want to play movies in your SFML application? Check out sfeMovie!

quasius

  • Full Member
  • ***
  • Posts: 166
    • View Profile
Current Mac OS X status
« Reply #4 on: April 26, 2008, 06:03:17 pm »
Are you doing the official Mac port or is this a separate effort?  I was under the impression that the Mac port was back on track and a bit more imminent than a year away.

Laurent

  • Administrator
  • Hero Member
  • *****
  • Posts: 32498
    • View Profile
    • SFML's website
    • Email
Current Mac OS X status
« Reply #5 on: April 26, 2008, 06:20:25 pm »
This is the official port. I think Ceylo was talking about this summer, not the next year's one ;)
Laurent Gomila - SFML developer

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Current Mac OS X status
« Reply #6 on: April 26, 2008, 06:29:49 pm »
Quote from: "Laurent"
This is the official port. I think Ceylo was talking about this summer, not the next year's one ;)

I indeed meant "this" summer :mrgreen: . I thought "this" and "next" meant the same here...
Want to play movies in your SFML application? Check out sfeMovie!

Gammenon

  • Newbie
  • *
  • Posts: 27
    • View Profile
Current Mac OS X status
« Reply #7 on: April 26, 2008, 08:03:50 pm »
I don't need the Mac version so soon, but this summer is ok. Thanks again for your work :)

t3h

  • Newbie
  • *
  • Posts: 1
    • View Profile
Current Mac OS X status
« Reply #8 on: May 27, 2008, 09:55:58 am »
How'd it go? I'm awaiting the Mac port to be able to start working on an app. I'd be happy to finish an almost-finished port if you don't have time to.

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Current Mac OS X status
« Reply #9 on: June 09, 2008, 08:49:31 pm »
It depends on the Mac OS X version you're using. I wasn't able to make my work crash on my Mac :( (10.3), but it does crash with 10.4 and 10.5.

You can have a look at the sources from the SVN repository and tell me if you notice something relevant. Otherwise you can wait for me to finish the port. It should be ready in less than a month (time to take exams and get my laptop).

The point isn't really a lack of time but my "old" Mac OS X version.
Want to play movies in your SFML application? Check out sfeMovie!