Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: could make a full featured 3d game engine out of SFML?  (Read 5719 times)

0 Members and 1 Guest are viewing this topic.

Trollger

  • Newbie
  • *
  • Posts: 5
    • View Profile
could make a full featured 3d game engine out of SFML?
« on: October 20, 2010, 07:31:12 pm »
First off I would like to say hello to this forum, this my first post!

I have a few questions about the technology that is used in sfml. First off I see that sfml is integrated with openGL, does this mean that anything I can do with openGL I can do with SFML?

If that is true then does that mean that I could make a full featured 3d game engine out of SFML? Would there be any legal issues with doing that?

Any help on any or all of these questions would be appreciated.

Laurent

  • Administrator
  • Hero Member
  • *****
  • Posts: 32498
    • View Profile
    • SFML's website
    • Email
could make a full featured 3d game engine out of SFML?
« Reply #1 on: October 20, 2010, 08:26:06 pm »
Quote
First off I see that sfml is integrated with openGL, does this mean that anything I can do with openGL I can do with SFML?

Of course not. SFML is simpler than OpenGL, which means it has less features also.
SFML is focused on 2D stuff, it doesn't have any of the 3D features of OpenGL. If you want to make a 3D engine, you should do it on top of OpenGL.

Quote
Would there be any legal issues with doing that?

You can use SFML for anything, closed or open, free or commercial. The license is very permissive.
Laurent Gomila - SFML developer

Trollger

  • Newbie
  • *
  • Posts: 5
    • View Profile
could make a full featured 3d game engine out of SFML?
« Reply #2 on: October 20, 2010, 08:29:39 pm »
Thanks for the quick reply, sorry about the ignorance :?

Trollger

  • Newbie
  • *
  • Posts: 5
    • View Profile
could make a full featured 3d game engine out of SFML?
« Reply #3 on: October 25, 2010, 05:21:56 pm »
Thanks but I already know about  Irrlicht and OGRE. I think Irrlicht is the way to go, but lets not get into that now. They need to update their web page though.

I was just asking because I want to play around with some openGL

 

anything