An update to what's going on with rbSFML so you guys don't think I've forgotten. Whoever you few guys are that uses it. Anyway keep sending me messages about it is incompatible with the latest version of SFML2 or just say: "Hi, I use rbSFML!"
It's nice to see that there actually is developers that are using my library
Anyway I am currently working on getting the library up to date to the Texture changes of SFML2 so it compiles.
After that I will have to implement the InputStream functionality somehow. Either I will just simply use the IO base class in Ruby or I'll provide a whole new class for that. Suggestion from anyone here is appreciated, even though if you have no idea of how Ruby works or looks like you can still come with valid design suggestions and so on.
And last thing I'll do is a complete overhaul of rbSFML going trough each file and function to see if I've missed something and also update the documentation. This will take it's sweet time as well because I am doing most of my work from my android phone so it's going pretty slow though I find it quite cool.