Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Problem using SFML 2.0 and OpenGL  (Read 2199 times)

0 Members and 2 Guests are viewing this topic.

ekun

  • Newbie
  • *
  • Posts: 28
    • View Profile
    • Vagante
    • Email
Problem using SFML 2.0 and OpenGL
« on: November 02, 2010, 06:59:17 pm »
I'm having trouble setting up an OpenGL context using a SFML window.

What steps should I be following?

I've tried manually adding search directories to a local copy of glew, and includng glew.h in my project. But this gives me undefined reference errors.
@ekunenuke

Hiura

  • SFML Team
  • Hero Member
  • *****
  • Posts: 4321
    • View Profile
    • Email
Problem using SFML 2.0 and OpenGL
« Reply #1 on: November 02, 2010, 10:55:29 pm »
The main reason for undefined references is a missing link with some lib.
SFML / OS X developer

 

anything