Flat - 2D model editorIntroductionI am developing a 2D model editor for my games. It is intended to be used in topdown games (although, it could be used for any kind of 2D animations). I used Qt for the window handling and numerous widgets, and SFML for the rendering (the timeline and model view widgets).
It used a primitive version of what I am creating now for animations, so you will get the idea behind my work.
At the moment you can just animate a single dot, but skeleton creation and animation is half finished. There is no download link at the moment. I will post new youtube videos when I am releasing new things.
FeaturesBefore 19-12-2010: - Timeline:- Create keyframe
- Move keyframe
- Delete keyframe
- Animation editor:
- Skeleton/skin editor- Empty, with a single bone
- Settings
- File
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23/12/2010: - Skeleton/skin editor:
- Load new skin
- Skeleton with multiple bones
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Planned:- Skeleton/skin editor:
- Animation editor
Properly animate the multiple bones (with the skin properties)
- File
- New/open/save as/save project files
- Timeline
- Copy/cut/paste keyframes
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