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mitch

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« on: December 20, 2010, 03:55:19 am »
Update: . There is also a .NET 2.0 version available now as well.

I've been working on a game for the Ludum Dare competition. Here's what I managed to make in 48 hours.



It's basically a top down shooter where you explore randomly generated worlds  to collect keys. For some maps, it uses a predefined texture, otherwise, it uses randomly generated textures.

The game was built in C# (.NET 4.0), using the latest build of SFML2.

You can download the game and the source from here or here.

I'll upload a video of the timelapse of the whole thing in the next couple of days, and add some more information to this page.

CJ_COIMBRA

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« Reply #1 on: January 21, 2011, 02:45:28 am »
Your game is very beautiful in my opinion. I am curious about the font you used in it. "graphicPixel" right? Can I use it in my games?
CJ

mitch

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« Reply #2 on: February 08, 2011, 01:56:11 pm »
Thanks!

In regards to the font: I downloaded it from daFont (Link).
The terms under which it can be used can be found there.