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-lopengl32-lsfml-graphics-s-d-lsfml-window-s-d-lsfml-system-s-d
-lglu32-lopengl32-lsfml-graphics-s-d-lsfml-window-s-d-lsfml-system-s-d
Okay, I got it working.. for some reason, changing it to -lsfml-graphics-d, etc fixed it, so I guess it's a problem with the way I set up SFML? I dunno. Thanks, though.